package scene;

import geometrie.Point;

import java.util.Iterator;

public interface Modele3D {
	/**
	 * Method to get a iterator over the Facette3D of a modele3D
	 * 
	 * @return The iterator
	 */
	public Iterator<Facette3D> getFacettes();
	
	public void addTriangulation(Point[] polygon);

}
